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Xboxone版《辐射4》将在5月支持MOD 1.4测试补丁公布工坊新增大量艺术品

近日《辐射4Fallout 4 》制作人Todd Howard在接受Game Informer采访时表示,《辐射4》的Mod更新将从4月份起面向各个平台陆续推送,首先将登陆PC平台,5月登陆Xbox One,6月登陆PS4。而在此之前官方公布的拥有更高难度的“生存模式”目前还在测试阶段,暂时没有明确的更新时间表。

除了Mod更新和“生存模式”外,Bethesda正在忙于付费DLC的制作,Todd Howard同时介绍了3月发售的“机械守卫Automatron”和4月的“废土工坊Wasteland Workshop”的设计思路。”机械守卫Automatron”是为那些喜欢收集的玩家而准备的,大家可以接到一连串的新任务并面对茫茫的机器人大军,当然这其后的奖励也是很丰厚的;“废土工坊Wasteland Workshop“则是为那些喜爱建造的玩家们量身打造的。

来自Bethesda官方的另一个消息是在《辐射4Fallout 4 》的首日销量中数字版成功超越了实体版,Todd Howard表示这是一个重大转变。随着Xboxone和PS4 新时代主机的发售,数字化发行也越来越被广大玩家们所逐渐接受,购买方便、免盘游戏以及定期大力度的折扣都让数字版逐渐成为玩家们的第一选择。

辐射4fallout 4 MOD

此外今天(2月23日)Bethesda正式公布了1.4测试版补丁,在该补丁中将正式支持3月发售的后续DLC内容并在工坊Workshop中加入多项艺术品并修复多项BUG。

我们”游戏早知道www.yxzzd.com”在此为大家提供完整中英对照版1.4测试补丁更新说明

新特性
支持后续DLC Support for add-ons
工坊中加入多项艺术品Additional art customization added to Workshop:

  • 新增超级变种人战利品“肉块图腾、肉袋和肉块车”Super Mutant clutter including meat totems, meat bags and meat cart
  • 新增掠袭者战利品“突袭者高杆、笼子和帐篷”Raider clutter including raider poles, cages and tents
  • 新增抽象画和肖像画Abstract and portrait paintings
  • 大量全新标志Variety of new signs
  • 新增更多金属门与木门造型More metal and wood doors variants

BUG修复

  • 游戏稳定性和表现提升General stability and performance improvements
  • “Getting a Clue”任务Kellogg的桌子可保持用做工坊货箱 During “Getting a Clue” quest, Kellogg’s desk will remain a working container
  • “Rocket’s Red Glare”任务修复完成任务后同伴无法解散的BUG During “Rocket’s Red Glare”, resolved issue where companions could not be dismissed after completing the quest
  • 修复任务道具“Kremvh的牙齿”会消失的BUG Fixed an issue with “Kremvh’s Tooth” quest item not spawning properly
  • 如果玩家不救援定居点,遭受攻击的定居点会显示战后信息 Settlements under attack will now display an updated message with the results of the attack if player does not respond
  • 修复使用瞄准镜视觉效果BUG Fixed an issue with screen effects not clearing away properly after using a scope
  • 修复第3人称装备机枪时跑动BUG Fixed an issue with trying to sprint while in third person with a minigun equipped
  • 第4级“爆破专家”perk可以正常增加爆炸范围 Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  • “拾荒者”perk可拾取更多种类普通弹药 The Scrounger perk now includes additional common ammo types
  • 修复“Calvin Whitaker”在81号避难所消失的BUG Fixed an issue where Calvin Whitaker would disappear in Vault 81
  • 修复“忍者”与“睡魔”perk叠加伤害的错误 Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
  • 修复3级“死神冲刺”爆击错误 Fixed an issue where Rank 3 of Grim Reaper’s Sprint did not fill critical meter properly
  • 修复75号避难钥匙卡不能正确生成的BUG Fixed an issue with key cards not spawning correctly in Vault 75
  • 修复“Airship Down”任务敌人不生成的BUG Fixed an issue where enemies would stop spawning during “Airship Down”
  • 第1人称穿动力装甲和快速切换武器不会使哔哔小子Pip-Boy卡死 Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  • 修复自动存档计数BUG  Fixed an issue with the autosave counter getting incorrectly reset
  • 修复游泳时看不见哔哔小子Pip-Boy菜单的BUG Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
  • 修复销毁大量单个道具会导致传奇道具意外受损的BUG Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
  • 修复退出工作台导致第3人称停止工作的BUG Fixed issue where exiting workbenches would cause third person to stop working properly
  • The Scribe可被正确设置为连接定居点 The Scribe can now be assigned consecutive settlements properly
  • 修复复制废品的BUG Fixed issue with duplicating scraps shipments
  • 修复多次连续交易无法正常付款的BUG Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  • 修复载入画面自动存档信息无法消失的BUG Fixed issue with the quicksave and autosave message persisting through loading screens
  • 修复Xboxone版在上次更新后设定初始化的BUG Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  • 修复因读档造成的物品漂浮BUG Fixed an issue with loading save with a placed object in water, not properly floating

辐射4fallout4 1.4补丁

未经允许不得转载:游戏早知道 » Xboxone版《辐射4》将在5月支持MOD 1.4测试补丁公布工坊新增大量艺术品